Game Link: http://raw.githack.com/pg132/The-Modding-Tree/evolution/index.html
Token Guide (not regulated by dev): Token Guide - Google Docs
Plan doc: Tree of Life Plans - Google Docs
Welcome to v1.093. Take your first left to be able to click and drag upgrades, your second left and you get some content, and your first right to get display fixes.
Enjoy!
v1.094 is here.
This patch is small, just a couple upgrades. I do however suggest you check out the doc for plans.
v1.095 is here cause I want to test things.
Testing pinging: <&770084474800963594> <&870035471558918184>
Go get said roles in various places, you know the drill.
v1.096 is here.
I added a hotkey for jumping to stem so that should be nice QoL.
v1.097
Various fixes for Need Respec, and a āsā hotkey for selling Token II.
glhf
v1.098
RIP Phosphorus = no DNA
Easy mode is being planned, as is an extreme modeācheck out the docs.
v1.099
v1.100 is next and itāll come with a new reset layer!
Also check out the dev diary.
v1.100 is here!
There might be bugs with the new layer, Iāll try to fix them if so
GLHF
v1.101 is here, you know the drill.
Hello my friends. The main update this patch is easy mode. Extreme mode claims it has been implemented, but it really has not been. The implementation occurs in v1.103.
v1.102
No content, small patch but its the building blocks for v1.103.
Also can someone hit me up with a multi save system.
v1.103
Extreme mode?
v1.104
More extreme
v1.105
To make an extreme mode save: hard reset (keep your old save!) and then go to info and click āShow info tabā then āEnter extreme modeā
Sorry, wasnāt completely clear.
v1.105.2
Uh yeah I messed up. A very important thing: saves that turned on the 4 Organ milestone autobuyer will now be busted and can be fixed by running
player.t.upgrades = []
Also, I fixed a bug with Organ resets being much too easy due to Tissue upgrade 29 (XXIX), so you can play through early Organs again by importing Pre-Organ
v1.106
So yeah 9 small patches, lots of content in them, but here is the short version:
- Various additions to Organ milestones
- Made a way to disable milestone popups, and improved them generally
- Two achievement rows
For more details, check out the patch notes.
As a question, do you guys like the patch like this (i.e. same amount of content but each feature is pushed separately, so you can see what occurs in my brain) or donāt care.
v1.107 will have extreme mode + B minigame balanced until A minigame unlock, so prepare yourselves.
Also, once again I am requesting someone help me out with a multi-save system, thanks in advance!
v1.107.1
Various new content, primarily B point in extreme. Next patch has A point content (either A B or B A) and pushes the endgame rather far out.
Note that I havenāt and will not document most of the extreme mode changes (as there is a lot of them); if someone wants to do so, feel free and I can pin it.
nb: next patch also allows subtabs to glow.
v1.108
Content and extreme stuff! Check out the patch notes for details.
v1.109
Extreme is balanced to Carbon and Oxygen unlock. More content to come.
v1.110.1
Balanced extreme further. Please do not go past endgame.