Modding Help
Design Discussion Discuss good game design practices here. Can include videos to good references, discussion about games that are mechanically well designed, etc.
Topic | Replies | Views | Activity | |
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About the Modding Help category |
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0 | 189 | July 29, 2021 |
Changing point generation when first starting the game |
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1 | 28 | June 16, 2022 |
Two Layers. 1 Cost Increase |
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1 | 91 | May 17, 2022 |
Why can't i buy this upgrade? |
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2 | 122 | February 27, 2022 |
Common Mistakes and How to Fix Them |
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0 | 371 | July 30, 2021 |
How to share your TMT mod with Github |
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0 | 399 | August 5, 2021 |
Why isn't this layer unlocking? |
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3 | 95 | February 19, 2022 |
Randomizing values |
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6 | 139 | February 9, 2022 |
How can I make a bar that shows the distance between one variable and another |
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4 | 127 | February 8, 2022 |
How to use doReset() |
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1 | 224 | February 6, 2022 |
The Ultimate Guide to the Internal Code of TMT |
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1 | 361 | February 6, 2022 |
I need a bit of help |
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5 | 87 | January 31, 2022 |
Javascript Tutorials and References |
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0 | 144 | December 23, 2021 |
Are large numbers really useful in late game? |
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3 | 359 | November 20, 2021 |
How to make upgrade costs go up |
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1 | 182 | October 28, 2021 |
Should upgrades have names? |
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1 | 236 | September 17, 2021 |
Offline mechanics |
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2 | 384 | September 5, 2021 |
How to make a layer boost things |
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1 | 201 | August 20, 2021 |
How to use softcaps |
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1 | 272 | August 7, 2021 |
7 Git Commands That Saved My Life Atleast Once |
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1 | 197 | August 5, 2021 |
How to use Decimals |
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0 | 177 | August 3, 2021 |
Acamaeda's Design Tips for Game Designers
Game design tips part 1: - After a major reset, the game should be sped up from the start (not something that takes a long time to kick in). - Upgrades that scale based on the currency that you spend to buy it should s… |
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1 | 457 | July 29, 2021 |