Reviews 0~14 are here. Non-TMT reviews are here, including ones not using TMT by Acamaeda
Changelog
Dates are ‘day/month/year’
3/28/2024: Added changelog and finished review 74
1.Added “Non-TMT reviews”. 2.Review 52 is moved to “Non-TMT reviews”
3/29/2024[Upd 0]Added reviews 75A~75C. Finished reviews 75A, 75B
3/30/2024[Upd 1]Finished review 75C. Added review 76
3/31/2024[Upd 2]Finished review 76
1.Added/finished review 77. 2.Updated review 17 to fit the v1.4
4/1/2024[April fools]Added 3 joke game(78~80) reviews
1.Added reviews 81~83. Finished reviews 78~82A. 2.Updated review 12 to fit v1.5.2.1
3.Updated review 71 to fit the v2.13
4/2/2024[Upd 3]Updated review 17 to fit the v1.4.1
1.Added reviews 84, 85, 85A. 2.Finished reviews 83~85, 85A
4/3/2024[Upd 4]Added review 86
4/4/2024[Upd 5]Updated review 2 to fit v0.7.1
1.Added reviews 75D~75F, 87, 88. 2.Finished reviews 75D, 75E
4/5/2024[Upd 6]Finished reviews 87-88
4/7/2024[Upd 7]Added/finished review 89
4/10/2024[Upd 8]Added/finished review 90. Added review 91
4/11/2024[Upd 9]Updated reviews 2, 71 to fit update
1.Added reviews 92~94. 2.Finished reviews 91, 93
4/18/2024[Upd 10]Progressed review 75F
1.Added reviews 95~97. 2.Finished reviews 94~97
4/19/2024[100 reviews]Added reviews 98~100. Finished reviews 98, 100
4/21/2024[Upd 11]Updated review 71 to fit v2.3.
1.Changed Plant Tree status to inactive. 2. Added/finished review 101
4/25/2024[Rank change]Changed overall rank: (content x 0.4 + balancing x 0.4 + uniqueness x 0.2) to (content x 0.2 + balancing x 0.5 + uniqueness x 0.3)
4/27/2024[Upd 12]Finished review 92
1.Added review 102. 2.Progressed review 75F
15.Le Boring Tree*(Cookina**) Galaxy.click link
*Also “LBT”. The review is based on v1.5.2. **Also “Momentcookie”
Summary
Topic: None but references to “Among Us(Layer 1)”, “Grass Cutting Incremental(decelerator)”, “Prestige Tree(AB)”, and “Antimatter Dimensions(DIEmensions)”.
Length: 12~15 hrs in normal. Endgame: e15 charge
Layers: 11 layers. “Amogus” layer ups and AB buyables are always kept when you have 3+ boosters. Also all milestones, goals, chals, DV/DP ups, all inf/GH?/Steel layer stuff, all prestige/crystal/Automation ups are always kept. Inf layer has a long chal(Decelerator) that has new layers(which are also GCI reference), after that sometimes you need to exit or enter it again. Later you unlock Anti-Deadly chal, whose rewards are boosted by the least DS/DB in this chal.
Balancing: Normal speed. There’s no strategy until unlocking the row 4 booster ups. After unlocking it, you should swap chess pieces a lot, but only use “Pawns”, “White Bishop”, “Rooks”. Use this strategy until unlocking DV, and you’ll get all pieces after that.
You can’t get “DIEmension Upgrade D5” normally. To get it, respec pieces and only max out “Black Knight” and wait 1-2 mins. And respec and buy nothing until the next up. After that, buy all pieces and don’t respec again.
At some point you’re stuck again, then check pieces again and you’ll find there are 2 new ones(White/Black King), and buy both. Grinding for the end will be a timewall, just keep in mind that you should wait for max foundry time before steelie reset.
Misc: You can change the number format. You can choose light theme(don’t choose it) and easier modes. Exporting save is broken before v1.5.2, but it now works.
Conclusion: This tree has a normal balance and a good amount of length, except for the endgame balancing. And there are strategies in the mid game. So this was fun, unlike the “Boring” in the name.(I beat it 8 times; 4 modes×2)
Ranks: Content 4/5, Balancing 4/5, Uniqueness 1/5, Overall 3.7/5
16.Le Stupid Tree Game*(Cookina) Galaxy.click link
*Also LSTG and is a mod of “My Very Good Tree”. The review is based on v1.4.
Summary
Topic: Tree with NG-X theme. But NG-X is replaced by NM+X(Nightmare+X), up to NM+9. Some things are references to “Among Us”.
Length: 3 hrs. Endgame: All achievements
Layers: 8 layers. All things(except the UB layer and goals) are reset on UB. And getting UB gives you nerf but unlocks something. Some goals have rewards, which are important. There are 2 puzzles that are needed to progress.
Balancing: Normal speed but grindy. You’ll spam click the UP reset button for UB req. And the 1st puzzle(SB ups) can be solved easily if you saw hints in each up. But the 2nd one(“Suspicious Behavior.” goal) will be hard if you didn’t play “Among Us”, since it gives almost no hints. Here’s the solution: Get II~VI, IX~XII, XIV, and XVI. And the up order doesn’t matter if you solved both. Numbruh tab in the UB layer isn’t hard, despite the warning for it.
Misc: Some goal names can be changed with progression. There’s a secret if you beat the game.
Conclusion: The game is more fun than MVGT, but some achievements should be changed I think, as it made this game less fun.
Ranks: Content 3/5, Balancing 3/5, Uniqueness 3/5, Overall 3/5
17.Le Underrated Forest*(Cookina) Galaxy.click link
*The review is based on v1.4.1. Also LUF
Summary
Topic: A TMT inspired by Multitree(by loader3229, check the 12th review.). This tree contains 5 trees, but with newer ones. Original versions of trees 1(Operator Tree) and 4(Meta Upgrades Incremental) don’t work.
Length: 9-13 hrs. Endgame: e435 points
Layers: 6/5/5/3/3 layers(includes side) in each tree(21 total). Tree 2(YACT:A) became harder than the original, especially tier 3. Tree 4 is easier than the original. Achievements aren’t important. Points are capped at e308 and you can singularity reset at limit, which resets ALL prior stuff except achievements, tree versions. Singularity increases point cap, ups in the layer will unlock new stuff.
Balancing: Fast. You won’t encounter timewalls, except that you should wait for a while for v0.1 of Tree 5(Incremental God Tree). Tier 3 power in tree 2 needs some strategy, as the variable “a” is stronger than “b”, “c”, but putting all points in “a” isn’t optimal. So you should choose wisely. Challenges 2 and 3 in Tier 3 power also require strategy.
Layer 3 in tree 4 is also a strategic layer, as you can choose the limited number of upgrades. In contrast, trees 1 and 3 aren’t strategic at all. And if you’re stuck then something must be missing. And Tier 5 power in tree 2 has many boosts but you can only select 1. You can change the boost choice but forces a Tier 5 reset, so Tier 5 power is also a strategic layer unlike the original. Singularity reset is bad because it wipes all stuff but recovering will be much faster.
Misc: You can change number format(scientific, engineering, etc), decimal count(1, 2, 3), and color theme. You can pause/resume the game in the Achievements side layer. Secret layer exists.
Conclusion: It was as fun as Multitree. And this tree executed the original trees very well.
Ranks: Content: 4/5, Balancing 5/5, Uniqueness 4/5, Overall 4.5/5